Atari was soooo 1977.
By the time the 80s rolled around we were ready for something a little more exciting than Pong, Asteroids, and Space Invaders… and Activision was there for us.
With vastly improved graphics, no more standard black background (instead we had -ooh!- actual colors), and dozens of games to choose from, suddenly we were in video game heaven. Just plug your new Activision cartridge into your old Atari 2600 console, and you were good to go.
Kaboom!, Chopper Command, River Raid, Barnstorming… they were all snazzy, fun, and a super-cool way to kill time after school.
Plus– for the first time, you could actually figure out what those objects on your screen were. Planes looked like planes, choppers looked like choppers, and, well, the horses in Stampede all looked the same, but at least their legs were moving!
And then, there’s Pitfall! (The exclamation point is actually in the game title; it’s not a reflection of our excitement… though it was a pretty awesome game.)
Released in 1982, Pitfall! Was one of the first games we remember that actually had an ending. You had a name (Pitall Harry), an objective (find 32 objects), and a time limit (20 minutes). And just like that, the days of video games having to just go on and on until you died were over.
Activision has since gone on to create the HUGE Guitar Hero and Call of Duty franchises, but we’ll always remember them for what they contributed to our favorite decade.
We ♥ Activision.
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